0.3% of the meta · Updated July 25, 2026

Signature card
Sylveon ex
Shiny Super Rare
#1 — PierFigo
Lagoon Serenity Format (10 USD Prize) · 8W-1L-1T
#17 — DashMD
TBC & Xasturs Reckless Rumble-$50+ FA Cards · 8W-1L
#1 — SkateBors
Lagoon Serenity Format (FA Choice Prize) · 7W-1L-1T
Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may draw 2 cards.
Sylveon ex is a Stage 1 psychic ex attacker whose Happy Ribbon ability draws 2 cards on evolution, fueling a fast and consistent hand. The win condition is using that draw acceleration alongside Rocky Helmet chip damage to score points efficiently while Flygon ex provides a complementary ex attacker.
Start by finding Eevee and Trapinch with Poke Ball. On the turn you play Sylveon ex from hand to evolve Eevee, Happy Ribbon fires immediately — drawing 2 cards before your normal turn actions. This accelerates hand quality for the rest of the game. Fairy Wind costs 2 energy and hits 70 damage, enough to 2HKO most non-ex Pokemon. Rocky Helmet deals passive chip damage when Sylveon ex is attacked, softening targets. Mid-game, Rare Candy on Trapinch can land Flygon ex as a second high-HP ex attacker to close out the final points.
The first priority every game is getting Eevee into play on turn 1 via Poke Ball, then evolving it into Sylveon ex as soon as possible. Playing Sylveon ex from hand triggers Happy Ribbon — you draw 2 cards immediately, before any other action. Double-evolving two Sylveon ex in one game draws 4 total bonus cards.
Attach Rocky Helmet to Sylveon ex before it takes its first hit. Every time the opponent attacks Sylveon ex, Rocky Helmet deals passive chip damage to their attacker. This shortens the number of Fairy Wind attacks needed for a KO, giving you efficient points even when Sylveon ex is playing defense.
Trapinch evolves to Flygon ex via Rare Candy. Having two ex attackers means the opponent must score 2 separate 2-point KOs to win. Flygon ex handles matchups where Sylveon ex underperforms, and running both lines ensures the opponent cannot safely ignore either bench target.
Happy Ribbon only fires when Sylveon ex is played from hand to evolve. Knocking out Eevee before the opponent evolves denies the draw trigger entirely and forces them to spend a turn finding another Eevee. Poke Ball only finds Basic Pokemon, so they cannot search Sylveon ex directly.
If you suspect Rocky Helmet is attached to Sylveon ex, use Cyrus or X Speed to retreat it before attacking, or target a Pokemon without Rocky Helmet. Taking unnecessary chip damage from the Helmet each turn shortens your own attacker's lifespan faster than intended.
Flygon ex requires Rare Candy and natural draw to evolve from Trapinch. Aggressive decks that score 2 points on Sylveon ex early force the opponent into a must-KO situation before Flygon ex is ready. Winning the exchange before the second ex attacker arrives denies the intended two-threat gameplan.
Secondary ex attacker
Passive damage and disruption tools
Threats — Weak Against
Based on type weakness analysis of core cards. View full matchup matrix →