0.1% of the meta · Updated June 10, 2026
Win Rate
42.3%
Meta Share
0.1%
Core Cards
1
240
estimated packs to collect all core cards
Estimates based on pull rates. Actual results may vary.
Once during your turn, you may take a Water Energy from your Energy Zone and attach it to the Water Pokémon in the Active Spot.
Baxcalibur wins by using its Ice Maker ability to attach an extra Water Energy from the Energy Zone each turn to the Water Pokemon in the Active Spot, accelerating Wailord and other Water attackers to devastating damage output well ahead of the normal energy curve. The win condition is building an energy-loaded active attacker that KOs anything in one or two hits while Baxcalibur sits safely on the bench.
Open with Frigibax and Wailmer as basics using Poké Ball, then use Professor's Research and Copycat plus two Rare Candy to push Baxcalibur onto the bench as quickly as possible. Once Ice Maker is online, attach one extra Water Energy per turn from the Energy Zone to whichever Water attacker is currently Active — typically Wailord or Regice — stacking toward the massive damage needed to close games. Mid-game you use Cyrus to disrupt the opponent's bench and Parasol Lady to cushion damage on your loaded attacker. Finishing turns involve swinging with a fully-charged active while Baxcalibur sits benched, ready to use Ice Maker again next turn.
The entire gameplan centers on getting Baxcalibur benched via Rare Candy as early as possible. Once Ice Maker fires each turn, your Active Water attacker gains an extra energy beyond the normal attachment — meaning a three-energy attack like Buster Tail comes online two turns earlier than normal. Irida can help search for water support cards to keep the energy pipeline flowing.
Wailord provides a large HP body that absorbs hits while Baxcalibur sits safely benched and accelerates energy to the Active Spot. Regice can serve as an early active to buy time. Use Parasol Lady to reduce incoming damage on your loaded attacker and Cyrus to clear out threats or disrupt the opponent's bench setup before the finishing sequence.
Ice Maker only works while Baxcalibur is on the bench. Bench-targeting damage from abilities or attacks that reach the bench can KO Baxcalibur's 140 HP, shutting off the energy acceleration permanently. Without Ice Maker, the Water attackers are stuck at normal attachment speed and rarely threaten KOs on schedule.
Baxcalibur has a retreat cost of 3. Using Cyrus to force Baxcalibur into the active spot traps it there unless your opponent spends multiple energy to retreat. While Baxcalibur is active, Ice Maker attaches energy to Baxcalibur itself rather than your chosen attacker, stalling the energy engine for one or more turns.
Baxcalibur requires two Rare Candy and the full Frigibax-into-Baxcalibur line to come together from draw alone (Poké Ball only finds Frigibax). Red Card early in the game can separate the player from their Rare Candy or Baxcalibur card, delaying the bench ability by several turns and giving aggressive decks enough time to score 3 points first.
Secondary Water attacker
Draw and search support
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Threats — Weak Against
Based on type weakness analysis of core cards. View full matchup matrix →