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  3. /Chandelure Deck

Chandelure Deck

0.6% of the meta · Updated July 30, 2026

Tier 3
Build this deck→
Chandelure

Signature card

Chandelure

Rare

49.8% win rate0.6% meta share2 core cards

Strengths

  • Past Friends scales to very high damage as the game progresses, making late-game Chandelure increasingly difficult to wall.
  • Slow Sear mills one card per turn from the opponent's deck, threatening an alternate win condition in long games.
  • Meloetta provides early bench presence and psychic synergy while Chandelure finishes its Stage 2 evolution.

Weaknesses

  • Past Friends starts at only 60 damage, meaning early-game Chandelure cannot one-shot most relevant attackers.Tempo
  • The Litwick-to-Chandelure Stage 2 line requires multiple turns of setup; Rare Candy is critical to avoid being caught in Lampent.Consistency
  • Castform Sunny Form and Ho-Oh ex matchups sit at 25-33%, suggesting fire-type counters and fast attackers outpace the scaling plan.Matchup

Top Tournament Deck Lists

#1 — garo1

Lagoon Gym Leader Challenge (FA Choice Prize) · 8W-0L-1T

Energies
P
20 cards

Pokemon (10)

Chandelure

Chandelure

Cleffa

Cleffa

Gourgeist

Gourgeist

Greavard

Greavard

Houndstone

Houndstone

Klefki

Klefki

Lampent

Lampent

Litwick

Litwick

Meloetta

Meloetta

Pumpkaboo

Pumpkaboo

Trainers (10)

Copycat

Copycat

Hiking Trail

Hiking Trail

Lisia

Lisia

Mars

Mars

Peculiar Plaza

Peculiar Plaza

Poké Ball

Poké Ball

Pokémon Center Lady

Pokémon Center Lady

Professor’s Research

Professor’s Research

Sabrina

Sabrina

Sightseer

Sightseer

#1 — slaklikely

Lagoon Serenity Format (FA Choice Prize) · 9W-1L

Energies
P
20 cards

Pokemon (8)

Chandelure

Chandelure

2
Gourgeist

Gourgeist

2
Litwick

Litwick

2
Pumpkaboo

Pumpkaboo

2

Trainers (12)

Cabbie

Cabbie

Copycat

Copycat

2
Hiking Trail

Hiking Trail

Lisia

Lisia

Peculiar Plaza

Peculiar Plaza

Poké Ball

Poké Ball

Professor’s Research

Professor’s Research

2
Rare Candy

Rare Candy

2
Sabrina

Sabrina

#1 — makimon

Weekly#2-10|$100 forSeries|Noex/Monotype/Singleton · 5W-0L

Energies
P
20 cards

Pokemon (9)

Chandelure

Chandelure

Dusclops

Dusclops

Dusknoir

Dusknoir

Duskull

Duskull

Gourgeist

Gourgeist

Lampent

Lampent

Litwick

Litwick

Meloetta

Meloetta

Pumpkaboo

Pumpkaboo

Trainers (11)

Copycat

Copycat

Lillie

Lillie

Lisia

Lisia

May

May

Peculiar Plaza

Peculiar Plaza

Poké Ball

Poké Ball

Professor’s Research

Professor’s Research

Rare Candy

Rare Candy

Red Card

Red Card

Sabrina

Sabrina

Sightseer

Sightseer

Est. 860 packs to collect all core cardsdetails
ChandelureRare
560 pks
ChandelureRare
300 pks

Core Cards

Chandelure

Chandelure

Fantastical Parade #069
Chandelure

Chandelure

Mega Rising #043

Key Moves & Abilities

Past Friends(Chandelure)
60

This attack does 20 more damage for each Supporter card in your discard pile.

AbilitySlow Sear(Chandelure)

Once during your turn, you may discard the top card of your opponent's deck.

Heat Blast(Chandelure)
80

Strategy Guide

Auto-generated

Chandelure runs two distinct versions of the same card: the psychic variant uses Past Friends to scale damage with every Supporter in the discard pile, while the fire variant's Slow Sear ability mills the opponent's deck. The deck wins through either overwhelming damage output or deck depletion, supported by Meloetta.

Open by using Poké Ball to find Litwick and dropping Meloetta to the bench for early psychic support. Reach Chandelure through Professor's Research and Copycat — Rare Candy skips Lampent to accelerate the Stage 2 arrival. The psychic Chandelure variant scales Past Friends damage as Supporters cycle into the discard pile: each Supporter played is permanent damage added to every future attack. Mid-game you use both Chandelure copies to either mill with Slow Sear or attack with Past Friends depending on the matchup. Lisia and Sabrina provide finishing tools when one hit can secure the final point.

Damage Math

Opponent's Active Pokemon — Past Friends scaling

Past Friends base 60 + (20 x number of Supporters in discard) = total

With 3 Supporters discarded, Past Friends deals 120; with 5 Supporters, 160 — reaching one-shot range on many targets

How to Play

Cycle Supporters Early to Scale Past Friends Damage

Every Supporter you play goes to the discard pile and permanently raises Past Friends damage by 20. Play Professor's Research, Copycat, Sabrina, and Red aggressively in the early and mid-game, not just for their effects but to build the discard pile. By turn 5-6, Past Friends can threaten 120-160 damage per hit.

Key cardsChandelureProfessor's ResearchCopycatSabrinaRed

Use Slow Sear to Threaten Deck-Out

The fire Chandelure variant discards one card from the opponent's deck each turn as a free ability. In matchups where your damage output is insufficient to reach 3 points through KOs, switching to Slow Sear attrition forces the opponent to play around two win conditions simultaneously. Peculiar Plaza and Giant Cape support this attacker while it mills.

Key cardsChandelurePeculiar PlazaGiant Cape

How to Beat This Deck

End the Game Before Past Friends Scales

Chandelure starts slow: 60 base damage is not threatening. Decks that can reach 3 points within 4-5 turns deny Chandelure the Supporter cycling needed to become a threat. Aggressive non-ex decks that chain two early KOs can close out before Past Friends ever reaches one-shot damage levels.

KO Chandelure Before It Establishes on the Board

At 140 HP, Chandelure is not particularly durable for a Stage 2. If you can KO it before it uses Past Friends even once, you deny all the discard-pile scaling investment. Because the deck runs 1 Lampent and 2 Litwick copies, destroying the Chandelure mid-evolution disrupts the entire plan.

Play Around Slow Sear by Thinning Your Deck

Slow Sear mills the top card of your deck once per turn. Decks that draw aggressively and use their deck down naturally minimize the relative impact — when you have few cards left, deck-out is unlikely before the game ends on points. High-draw decks shrink the window where Slow Sear is relevant.

CountersProfessor's ResearchCopycat

Common Substitutions

Secondary attacker or bench presence

  • Meloetta:51.79% flex inclusion; early bench presence with psychic synergy alongside the Chandelure line
  • Pumpkaboo:48.21% flex inclusion; pairs with Gourgeist for an alternate psychic attacker in the flex spot

Draw and hand support

  • May:50% flex inclusion; additional supporter that fuels both hand refresh and Past Friends discard scaling
  • Lisia:81.55% core inclusion; key supporter for drawing and contributing to the discard pile count

Matchups

Threats — Weak Against

Mega Absol ex Deck

darkness · 42% WR

T2

Suicune ex Deck

water · 44% WR

T2

Darkrai ex Deck

darkness · 45% WR

T2

Zoroark ex Deck

darkness · 45% WR

T3

Alolan Ninetales ex Deck

water · 43% WR

T3

Milotic ex Deck

water · 43% WR

T3

Favorable — Strong Against

Mega Lucario ex Deck

fighting · 43% WR

T2

Mega Sceptile ex Deck

grass · 44% WR

T2

Meowscarada ex Deck

grass · 44% WR

T3

Mega Scizor ex Deck

metal · 41% WR

T3

Mega Steelix ex Deck

metal · 42% WR

T3

Decidueye ex Deck

grass · 39% WR

T3

Based on type weakness analysis of core cards. View full matchup matrix →

Pokemon in this Deck

Chandelure