0.0% of the meta · Updated July 25, 2026

Signature card
Tinkaton ex
Shiny Super Rare
#261 — Rhymu
PGL 30th Anniversary (1500 USD +30 Oak FA) · 5W-4L
#17 — 𝗕𝗔𝗗𝗗𝗜𝗘| keeks
$50 TOURNAMENT!!! Good luck! You'll need it! · 4W-3L
#29 — LoLoCatchEm
BREAKFAST CLUB: DIETDRKELP’S KELP CLASSIC #2 - $5 · 3W-3L
Flip a coin. If heads, this attack does 80 more damage.
Tinkaton ex is a Stage 2 metal ex attacker that hits 80 to 160 damage with Terrific Thumping depending on a coin flip. The win condition is landing the 160-damage coin-flip hits to 1HKO high-HP targets and using Will to guarantee the first flip is heads.
Open by searching Tinkatink with Poké Ball, then build toward Tinkaton ex via Rare Candy to skip the Tinkatuff middle stage when possible. Will is the deck's key support trainer — it guarantees the first coin flip of the next attack will be heads, reliably securing the 160-damage outcome. Steel Apron and Metal Core Barrier provide defensive utility to protect Tinkaton ex from easy KOs. Sabrina lets you redirect opponent targets, and Magby provides a small utility Pokemon to fill an early active spot while your evolution line assembles.
Terrific Thumping, tails
base 80 + 0 flip bonus = 80
Minimum output without a successful flip
Terrific Thumping, heads
base 80 + flip bonus 80 = 160
Maximum output with heads; 1HKOs most non-Mega ex targets
Terrific Thumping hits 80 on tails or 160 on heads — the difference between missing a KO and securing a 1HKO on most ex targets. Will guarantees the first coin flip of your next attack is heads. Play Will before your attack turn whenever possible to secure the 160-damage outcome and avoid wasted offensive turns.
At 170 HP, Tinkaton ex can absorb hits, and Steel Apron plus Metal Core Barrier further reduce damage taken. Equipping these tools early prevents the opponent from 2HKOing Tinkaton ex efficiently. Keeping it alive for multiple attack turns is essential since the deck runs only 2 copies of the full Tinkatink-Tinkaton line.
Will's power is anticipatory — it guarantees only the first flip of the following attack. If you can pressure the opponent to attack before they play Will, you remove the guaranteed heads advantage. Aggressive speed decks that force a Thumping attack without Will backup cut the expected damage output to a straight 50/50 between 80 and 160.
Despite 170 HP, Tinkaton ex is still an ex. Decks that can deal 90 or more damage per turn can 2HKO it and walk away with 2 points. Given the opponent relies on a single ex attacker in many lists, removing Tinkaton ex from play in two hits wins the scoring race immediately.
The top build runs only 2 Tinkatink and 1 Tinkatuff with Rare Candy as the primary bridge. Disrupting the Rare Candy with hand reset trainers, or targeting the Tinkatink on the bench early, can strand the opponent without a Tinkaton ex in play. Poké Ball cannot search Stage 2 evolutions.
Secondary attacker and bench filler
Flip manipulation
Threats — Weak Against
Based on type weakness analysis of core cards. View full matchup matrix →