Charizard ex Deck

0.2% of the meta · Updated September 8, 2026

Tier 3
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Charizard ex

Signature card

Charizard ex

Crown Rare

42.4% win rate0.2% meta share2 core cards

Strengths

  • Crimson Storm's 200 damage one-shots every non-Mega Pokemon in the format, giving you 2 points per swing on ex targets.
  • Entei ex serves as an aggressive secondary attacker that threatens on its own, so opponents cannot safely ignore the bench while Charizard ex charges.
  • Flame Patch refuels Fire Energy onto benched Charizard ex between turns, reducing the tempo cost of Crimson Storm's discard.

Weaknesses

  • Charizard ex is an ex; a KO scores the opponent 2 points, leaving them only 1 point from winning the game.ex KO
  • The deck requires a full Stage 2 evolution chain; Charmeleon must come from natural draw, making the setup vulnerable to disruption.Consistency
  • Palkia ex and Hydreigon hit for type-effective or high damage that KOs Charizard ex before Crimson Storm can fire.Matchup

Top Tournament Deck Lists

#1Jeremiah Maigue

Lagoon Serenity Format (70 USD) · 11W-1L

Energies
20 cards
Est. 842 packs to collect all core cardsdetails
Charizard exDouble Rare
541 pks
Charizard exDouble Rare
301 pks

Key Moves & Abilities

Slash(Charizard ex)
60
Crimson Storm(Charizard ex)
200
Discard 2 Energy from this Pokémon.
Steam Artillery(Charizard ex)
150

Strategy Guide

Auto-generated

Charizard ex punishes opponents with Crimson Storm's 200 damage at the cost of discarding 2 Fire Energy, or uses Stoke to turbo-charge its own energy and fire Steam Artillery for 150. The win condition is landing one or two Crimson Storm swings to KO the opponent's most important Pokemon and score 2 points each time.

Open by playing Charmander with Poké Ball, then chain Professor's Research and Copycat draws to find Charmeleon and then Charizard ex — Rare Candy can skip the Charmeleon step in some builds. Flame Patch accelerates Fire Energy onto benched Charizard ex while Entei ex holds the Active spot, buying the turns needed for the Stage 2 evolution. Once Charizard ex is powered, Crimson Storm hits for 200 — a one-shot KO on everything except the bulkiest Mega ex — and the energy discard is offset by Stoke and Flame Patch refueling. Sabrina and Cyrus manage the Active spot to guarantee Crimson Storm fires at the right target each turn.

Damage Math

Any non-Mega attacker

Crimson Storm 200 base (discard 2 Fire Energy) = 200

One-shot KO on effectively all non-Mega Pokemon in the format

Steam Artillery line

Steam Artillery 150 base (after Stoke charges 3 Fire Energy)

Slower setup but no energy discard penalty

How to Play

Use Entei ex to Buy Evolution Turns

Entei ex is a Basic ex that attacks immediately, holding the Active spot while Charizard ex evolves on the bench. Its presence demands the opponent react — ignoring it costs them points, but attacking into it still only scores 2 points and leaves Charizard ex to follow up. Rocky Helmet punishes opponents who attack Entei ex, adding extra chip damage.

Key cardsEntei exRocky HelmetFlame Patch

Fire Crimson Storm at the Highest-Value Target

At 200 damage Crimson Storm one-shots every non-Mega Pokemon. Use Sabrina or Cyrus to move the opponent's most critical Pokemon to the Active spot before attacking. Two Crimson Storm hits at 2 points each reach the 3-point win total in two turns. Pokémon Center Lady heals between Stoke-powered charging turns to keep Charizard ex healthy.

Key cardsCharizard exSabrinaCyrusPokémon Center LadyMay

How to Beat This Deck

Disrupt the Charmeleon Evolution Step

Charizard ex cannot appear without Charmeleon in play first, and Poké Ball only finds Charmander. Forcing redraws with Copycat or Cyrus before Charmeleon arrives delays the Stage 2 by one or more turns. Decks that can KO Charmeleon on the bench before it evolves collapse the entire Charizard ex strategy.

CountersCyrusCopycatSabrina

Race to 3 Points Before Crimson Storm Fires

Charizard ex needs at least 4 energy and several setup turns. Aggressive low-curve decks can score 3 points on non-ex or cheap-to-KO targets before Crimson Storm ever lands. If you reach 3 points before Charizard ex attacks even once, Flame Patch and Stoke become irrelevant.

Field Bulky Mega ex to Survive Crimson Storm

Crimson Storm's 200 damage falls short of one-shotting Mega ex Pokemon with high HP. Mega ex targets absorb the hit, counter-attack for 3-point lethal, and punish the energy discard by forcing a re-power turn. The ex-rule symmetry means one KO on Charizard ex ends the game.

Common Substitutions

Evolution acceleration

  • Rare Candy:Skips Charmeleon entirely; in 47.87% of lists and critical against disruption builds
  • Flame Patch:Accelerates Fire Energy to bench Charizard ex; in 62.77% of lists as the primary energy tool

Pokemon in this Deck