0.7% of the meta · Updated June 10, 2026
Win Rate
48.4%
Meta Share
0.7%
Core Cards
2
440
estimated packs to collect all core cards
Estimates based on pull rates. Actual results may vary.
Discard a {L} Energy from this Pokémon.
During your opponent's next turn, if the Defending Pokémon tries to use an attack, your opponent flips a coin. If tails, that attack doesn't happen.
Magnezone uses Mirror Shot (90 damage, coin-flip attack lock) or Thunder Blast (110 damage, discard 1 Lightning Energy) to control the pace of the game, combining consistent damage output with a chance to completely nullify the opponent's attack. The win condition is landing Mirror Shot's tails result to deny damage while accumulating KOs.
Begin by getting Magnemite into play with Poké Ball, then chain Professor's Research, Copycat, and Lisia to draw into Magneton and Magnezone — the evolution steps must come from natural draw. Clemont accelerates Lightning Energy attachment to Magnezone on the bench, letting it attack faster than a manual attachment schedule allows. Oricorio and Zeraora offer benching flexibility as secondary lightning threats. Once Magnezone is active, alternate between Mirror Shot (for matchups where the coin flip denial is game-altering) and Thunder Blast (when 110 damage is needed to reach a KO threshold). Giant Cape and Lucky Ice Pop keep Magnezone healthy across multiple turns.
Mirror Shot target
90 base + tails = opponent attack nullified next turn
Each successful tails result is equivalent to a free extra turn
Thunder Blast target
110 base - 1 Lightning Energy discard
Higher damage ceiling but requires energy reattachment
Clemont attaches Lightning Energy to Magnezone on the bench ahead of schedule. Combined with natural per-turn energy attachment, Magnezone can begin attacking a full turn earlier than manual charging allows. This speed matters enormously in a 3-point format where every extra turn of attacking can be the difference between winning and losing.
Against high-damage ex decks where a single hit is fatal, use Mirror Shot every turn — even a 50% chance of blocking 200 damage is worth the 20-point damage loss versus Thunder Blast. Against non-ex targets where 90 damage is sufficient for a 2HKO, Mirror Shot is correct. Switch to Thunder Blast only when you need exactly 110 to hit a KO threshold.
Magnezone requires two evolution steps and Clemont to come online at full speed. Aggressively targeting Magnemite or Magneton on the bench with Sabrina during the early turns prevents Magnezone from ever attacking. A single well-timed KO on the evolution line often forces the opponent to start over and lose 2-3 turns.
Mirror Shot denies the attack on tails, but heads means you attack freely. Against Magnezone, never voluntarily pass your attack to avoid the coin flip. Consistent aggression means even if half your attacks are denied you still deal cumulative damage. Decks with attack-free or passive win conditions like spread damage are particularly unaffected.
Use off-type attackers that hit Magnezone's weakness or have high natural damage that ignores the coin-flip defense. Zoroark and Kartana trade efficiently against Magnezone since their damage output does not rely on coinflip safety and their types exploit inherent coverage gaps. Non-lightning weaknesses in the meta often have good Magnezone matchups.
Secondary attacker / bench body
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Threats — Weak Against
Based on type weakness analysis of core cards. View full matchup matrix →