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  3. /Grumpig Deck

Grumpig Deck

0.0% of the meta · Updated June 10, 2026

Tier 3

Win Rate

53.3%

Meta Share

0.0%

Core Cards

1

Estimated Pack Cost

26

estimated packs to collect all core cards

1x Uncommon~26/ea
GrumpigUncommon
Mega Shine26 pks

Estimates based on pull rates. Actual results may vary.

Core Cards

Grumpig

Grumpig

Mega Shine #032

Key Moves & Abilities

Zen Headbutt(Grumpig)
70

Strategy Guide

Auto-generated

Grumpig is a psychic beatdown deck that powers up Zen Headbutt for 70 damage while spreading disruptive utility tools across a wide roster of single-copy Pokemon. The win condition is grinding through opponents with consistent 70-damage swings backed by passive damage from Rocky Helmet and support from trainers like Mars and Lisia.

Open by deploying Spoink with Poké Ball and building toward Grumpig as fast as draw supporters allow. Professor's Research, Sightseer, and Copycat accelerate your hand so you can evolve on time. Mid-game, pivot between Grumpig as your primary attacker and supporting pieces like Jirachi or Comfey to add pressure or buy tempo. In the finishing turns, use Mars or Hiking Trail to disrupt the opponent's hand while Grumpig's 70-damage Zen Headbutt closes out the remaining points needed.

Strengths

  • Zen Headbutt deals a solid 70 damage for three energy, putting most non-ex Pokemon into KO range in two hits.
  • Rocky Helmet punishes the opponent for attacking, adding passive chip damage without spending your attack for the turn.
  • Wide single-copy roster gives multiple threat vectors; opponents cannot easily play around a single Pokemon line.

Weaknesses

  • Stage 1 setup requires Spoink and natural draw — no direct search for Grumpig beyond hoping Poké Ball finds Spoink.Consistency
  • Grumpig's retreat cost of 3 makes it awkward to swap if it takes early damage before Zen Headbutt is online.Tempo
  • Houndstone matchup is heavily unfavorable (35% win rate), suggesting the deck struggles against high-HP walls.Matchup

How to Play

Establish Grumpig Through Supporter Chains

Spoink is your only Basic in the Grumpig line, so use Poké Ball early to lock it in, then dig for Grumpig through Professor's Research, Sightseer, or Copycat. Getting Grumpig active by turn 3 and fueled with three psychic energy is the baseline you build every game around.

Key cardsSpoinkGrumpigPoké BallProfessor's ResearchSightseerCopycat

Disrupt With Mars and Hiking Trail

Once Grumpig is attacking for 70 per turn, layer hand disruption on top. Mars shuffles away the opponent's resources while drawing you cards, and Hiking Trail can force awkward plays. Combined with Lucky Ice Pop to survive a hit, you create a tempo gap that often decides close games.

Key cardsMarsHiking TrailLucky Ice Pop

How to Beat This Deck

Accelerate Past 70-Damage Threshold With ex Attackers

Grumpig caps at 70 damage per swing. Opponents running high-HP ex Pokemon can absorb two hits and respond with attacks that one-shot Grumpig's 110 HP. Stacking healing or damage reduction on the ex attacker forces Grumpig to need three hits — often too slow to close points before the ex finishes the game.

Target Spoink Before Evolution Completes

Grumpig cannot be searched directly — only Spoink can be found by Poké Ball. Apply early pressure to knock out the Spoink before your opponent evolves, denying them their primary attacker. Without Grumpig, the deck relies on fringe single-copy Pokemon that lack consistent damage output.

Exploit the High Retreat Cost With Gust Effects

Grumpig's retreat cost of 3 makes it nearly impossible to swap out without paying a large energy cost. Use gust-style effects to pull Grumpig into the active spot when it is damaged and force the opponent to either retreat at heavy cost or continue attacking into a favorable trade.

Common Substitutions

Draw support

  • Professor's Research:Primary draw engine; find Grumpig's evolution pieces and key trainers.
  • Copycat:Mirrors large opponent hands mid-game when Research misses.
  • Sightseer:Flexible refresh that helps cycle through the wide single-copy roster.

Top Tournament Deck Lists

#3 — Fikaxhu

The Breakfast Club x Pikaiceteaa Collab-$20 · 8W-3L

20 cards

Pokemon (11)

Comfey

Comfey

Grumpig

Grumpig

2
Mega Altaria ex

Mega Altaria ex

2
Meloetta

Meloetta

2
Spoink

Spoink

2
Swablu

Swablu

2

Trainers (9)

Copycat

Copycat

Cyrus

Cyrus

Lisia

Lisia

Peculiar Plaza

Peculiar Plaza

Pokémon Center Lady

Pokémon Center Lady

Professor’s Research

Professor’s Research

2
Sabrina

Sabrina

Training Area

Training Area

#7 — HxH| BIDE

Weekly#2-14|$100 forSeries|Noex/Monotype/Singleton · 3W-1L

20 cards

Pokemon (11)

Chingling

Chingling

Comfey

Comfey

Gourgeist

Gourgeist

Greavard

Greavard

Grumpig

Grumpig

Houndstone

Houndstone

Jirachi

Jirachi

Klefki

Klefki

Meloetta

Meloetta

Pumpkaboo

Pumpkaboo

Spoink

Spoink

Trainers (9)

Copycat

Copycat

Hiking Trail

Hiking Trail

Lisia

Lisia

Lucky Ice Pop

Lucky Ice Pop

Mars

Mars

Poké Ball

Poké Ball

Professor’s Research

Professor’s Research

Rocky Helmet

Rocky Helmet

Sightseer

Sightseer

#10 — WxChAn

Weekly#2-13|$100 forSeries|Noex/Monotype/Singleton · 2W-2L-1T

20 cards

Pokemon (8)

Gourgeist

Gourgeist

Grumpig

Grumpig

Klefki

Klefki

Meloetta

Meloetta

Mew

Mew

Oricorio

Oricorio

Pumpkaboo

Pumpkaboo

Spoink

Spoink

Trainers (12)

Copycat

Copycat

Cyrus

Cyrus

Giant Cape

Giant Cape

May

May

Mythical Slab

Mythical Slab

Peculiar Plaza

Peculiar Plaza

Poké Ball

Poké Ball

Pokémon Center Lady

Pokémon Center Lady

Professor’s Research

Professor’s Research

Red Card

Red Card

Sabrina

Sabrina

Sightseer

Sightseer

Matchups

Threats — Weak Against

Mega Absol ex Deck

darkness · 42% WR

T1

Darkrai ex Deck

darkness · 45% WR

T2

Zoroark ex Deck

darkness · 44% WR

T3

Hydreigon Deck

darkness · 48% WR

T3

Guzzlord ex Deck

darkness · 48% WR

T3

Crobat ex Deck

darkness · 43% WR

T3

Favorable — Strong Against

Mega Lucario ex Deck

fighting · 43% WR

T2

Mega Lopunny ex Deck

fighting · 41% WR

T3

Koraidon ex Deck

fighting · 34% WR

T3

Annihilape Deck

fighting · 44% WR

T3

Hitmonchan ex Deck

fighting · 28% WR

T3

Gallade ex Deck

fighting · 41% WR

T3

Based on type weakness analysis of core cards. View full matchup matrix →

Pokemon in this Deck

Grumpig