0.7% of the meta · Updated July 25, 2026

Signature card
Giratina ex
Immersive
#1 — n7hs4
KnowticeTkO x TheBreakfastClub - $25 pop up · 12W-0L
#1 — Lord_Vader
Lagoon Serenity Format (FA Choice Prize) · 8W-1L-1T
#1 — Airyn
Lagoon Serenity Format (FA Choice Prize) · 8W-1L-1T
Once during your turn, you may take a {P} Energy from your Energy Zone and attach it to this Pokémon. If you use this Ability, your turn ends.
This Pokémon also does 20 damage to itself.
Giratina ex self-accelerates psychic energy through its Broken-Space Bellow ability, then fires Chaotic Impact for 130 damage at the cost of ending your turn early and dealing 20 to itself. The win condition is reaching 3 points on KOs while out-lasting opponents through a dense tool package that adds HP and punishes attackers.
Open by using Poké Ball to find Giratina ex or Darkrai ex as your early attacker, then use Professor's Research and Copycat to build hand size. Broken-Space Bellow lets you attach a Psychic energy each turn but ends your turn immediately, so you must plan around that constraint and have Chaotic Impact ready to fire on the turn after. Giant Cape and Rocky Helmet are equipped to extend Giratina ex's durability and punish physical hits. Darkrai ex provides a secondary threat, and Sabrina and Red enable finishing or redirecting hits in close games. Push to 3 points while keeping Giratina ex alive long enough to take multiple KOs.
Giratina ex self-damage per Chaotic Impact
20 self-damage per attack; 8 uses self-KO without healing
Lucky Ice Pop and Giant Cape help offset this and extend Giratina ex's viable attack count
Each Broken-Space Bellow turn ends your turn, so plan these turns when Giratina ex is not yet ready to attack. Once Chaotic Impact range is reached, alternate between attacking turns and Bellow turns only when healing or other effects make the tempo loss acceptable. Red and Sabrina close out games when the opponent is one hit from losing.
Giant Cape adds 20 HP to Giratina ex, and Rocky Helmet deals damage back when Giratina ex is attacked. Stack these so each opponent attack both advances their burden to KO Giratina ex and chips their attacker. Lucky Ice Pop prevents damage from specific hits. This layers make the 2-point-on-KO trade much harder for opponents to execute profitably.
Darkrai ex on the bench creates a second threat that opponents must respect. If the opponent focuses Giratina ex, transition to Darkrai ex mid-game. Peculiar Plaza and Starting Plains support the board state while you maintain dual attacker pressure, making Cyrus disruption more impactful by denying energy to whichever attacker is being charged.
When Giratina ex uses Broken-Space Bellow, it cannot attack that turn. Use that free turn to charge your own attacker or land a heavy hit. Any deck that can deal 130+ damage in a single swing can trade favorably — hitting Giratina ex for a KO while it is in Bellow mode is the most efficient counter.
Rocky Helmet and Giant Cape together make Giratina ex very hard to trade against. Field Blower is present in 40.11% of Giratina ex lists itself, meaning the pilot values tool removal — bring your own tool removal to strip these before committing your attacker to the trade.
Scoring 2 points by KOing Giratina ex puts the opponent in an instant winning position. However, if you use non-ex attackers to deal those two hits, you deny them the 2-point KO on your attacker. Non-ex-heavy decks that deal 70+ damage per turn can grind Giratina ex down without handing back easy points.
Secondary attacker
Stadium / field control
Threats — Weak Against
Based on type weakness analysis of core cards. View full matchup matrix →