0.0% of the meta · Updated June 10, 2026
Win Rate
47.5%
Meta Share
0.0%
Core Cards
2
840
estimated packs to collect all core cards
Estimates based on pull rates. Actual results may vary.
Once during your turn, you may take 1 {P} Energy from your Energy Zone and attach it to the {P} Pokémon in the Active Spot.
Take 2 {P} Energy from your Energy Zone and attach it to 1 of your Benched {P} Pokémon.
Gardevoir uses its Psy Shadow ability to freely attach psychic energy each turn, fueling a team of Future-series ex attackers. The win condition is to leverage free energy acceleration across Iron Valiant, Iron Boulder, Iron Crown, and Iron Leaves while Gardevoir itself stays protected on the bench.
Open by benching Ralts with Poké Ball and digging for Kirlia through Professor's Research or Copycat. Rare Candy lets you skip Kirlia in a pinch to reach Gardevoir faster. Once Gardevoir is on the bench, Psy Shadow attaches one psychic energy from the Energy Zone to the Active psychic Pokemon each turn, letting Future-series attackers come online without spending normal energy attachments. Mid-game you cycle attackers using Cyrus and Sabrina to control which of your opponent's threats takes damage. Peculiar Plaza, Area Zero, and Starting Plains fine-tune your board position and draw access to keep up momentum through the final turns.
Poké Ball finds Ralts, then Rare Candy lets you jump straight from Ralts to Gardevoir, bypassing Kirlia. With Gardevoir on the bench by turn 3 or 4, Psy Shadow starts supplementing your effective energy attachments. Every turn Gardevoir is active compounds the energy advantage over opponents with normal single-attach rates.
Iron Valiant, Iron Boulder, Iron Crown, and Iron Leaves each cover different matchups. Use Sabrina to pull up a specific benched opponent threat and then switch to the Future attacker best positioned to score the KO. Cyrus and Mars disrupt opponent hand size while you set up the right attacker. Future Booster Energy Capsule further extends attacker efficiency.
Gardevoir sits at only 110 or 130 HP and is likely benched. Any effect that forces Gardevoir active or directly damages the bench can remove it and permanently end Psy Shadow acceleration. Without it, the Future attackers must rely on a single energy attachment per turn, slowing their setup by two or more turns.
Every Future attacker in the deck is an ex. Landing a KO on Iron Valiant or Iron Boulder immediately scores 2 points. With only 3 points needed to win, a single clean KO plus one follow-up point ends the game. Prioritize targeting the most-charged attacker before it can swing.
Dark-type Pokemon take reduced damage from Psychic attacks, and Ghost types may carry resistances or disruptive abilities that stall the Future attacker rotation. Decks built around Houndstone or Dusknoir use Ghost-type tools to out-tempo Gardevoir's acceleration before it reaches critical mass.
Draw and hand refresh
Disruption
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Threats — Weak Against
Based on type weakness analysis of core cards. View full matchup matrix →