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  3. /Cinderace Deck

Cinderace Deck

0.0% of the meta · Updated June 10, 2026

Tier 3

Win Rate

43.9%

Meta Share

0.0%

Core Cards

1

Estimated Pack Cost

560

estimated packs to collect all core cards

1x Rare~560/ea
CinderaceRare
Gardevoir560 pks

Estimates based on pull rates. Actual results may vary.

Core Cards

Cinderace

Cinderace

Fantastical Parade #026

Key Moves & Abilities

Fireball Shot(Cinderace)
120

During your next turn, this Pokémon can't attack.

Strategy Guide

Auto-generated

Cinderace alternates Fireball Shot turns — 120 fire damage one turn, skip the next — using Iron Moth and Victini as backup attackers during the forced idle turns. The win condition is two Fireball Shots connecting on high-value targets to collect 2-3 points while the bench covers the skip turns.

Open by placing Scorbunny with Poke Ball and attaching fire energy, while using Rare Candy and natural draw from Professor's Research and Copycat to reach Cinderace as fast as possible. Mid-game you establish a rotation: Cinderace attacks for 120, then retreats or is replaced by Iron Moth or Iron Valiant while energy recharges. Flame Patch accelerates energy onto the bench during the skip turn. In the finishing stretch, a second Cinderace copy ensures you can maintain the rotation even if one is knocked out.

Damage Math

Most Stage 1 and Basic ex Pokemon

Fireball Shot 120 dmg

120 KOs most non-ex attackers outright; two shots KO most ex targets

Strengths

  • 120 damage for 2 fire energy one-shots most non-ex attackers and two-shots ex Pokemon efficiently.
  • Zero retreat cost lets Cinderace rotate freely without wasting energy, and Flame Patch charges the bench during skip turns.
  • 75% favorable matchups into Meowscarada ex, Flygon ex, and Tyrantrum give the deck reliable performance against diverse threats.

Weaknesses

  • Cinderace cannot attack on every turn — the forced skip gives opponents a free recovery or setup turn each cycle.Tempo
  • Stage 2 evolution requires Rare Candy or sequential draws through Scorbunny; slow starts produce unplayable openings.Consistency
  • Water-type and counters like Solgaleo ex and Melmetal ex resist or wall fire attackers at 25% win rates.Matchup

How to Play

Establish the Fireball Shot Rotation

Use Rare Candy to skip directly from Scorbunny to Cinderace, then begin the attack-skip cycle. During the skip turn, attach energy via Flame Patch to the benched second Cinderace or to Iron Moth. Iron Valiant and Victini provide damage on the turns Cinderace must sit idle, keeping pressure on rather than gifting the opponent a free turn.

Key cardsCinderaceScorbunnyRare CandyFlame PatchIron MothIron ValiantVictini

Draw Into the Second Cinderace

Running two Cinderace means losing the first to a KO is not fatal. Use Professor's Research and Copycat aggressively to dig for the second copy while the first attacks. Sabrina and Cyrus let you manipulate targets mid-game, ensuring each 120-damage swing hits the highest-value active Pokemon to maximize points scored per attack.

Key cardsCinderaceProfessor's ResearchCopycatSabrinaCyrus

How to Beat This Deck

Punish the Skip Turn Aggressively

When Cinderace cannot attack, swing into it with your hardest hitter or set up your board completely. Cinderace has 130 HP — a 130-damage attack KOs it immediately. Decks with consistent high output can knock it out before it fires a second shot, denying the rotation entirely and putting you ahead on points.

Disrupt the Rare Candy Evolution

Cinderace is a Stage 2; if Scorbunny is active early you can target it for a quick KO point before Rare Candy resolves. Cyrus can disrupt energy on the bench to slow charging. Decks that apply early pressure force the Cinderace player to evolve under fire, slowing the rotation and disrupting Flame Patch timing.

CountersCyrus

Apply Water or Metal Resistance

Melmetal ex and Solgaleo ex both hold unfavorable matchup percentages against Cinderace (25%), showing that bulky, resist-adjacent attackers make the 120-damage threshold insufficient to KO in one hit. Force Cinderace to need two shots at a durable target, buying extra turns during the skip rotation.

Common Substitutions

Bench attacker / skip-turn coverage

  • Iron Moth:Primary skip-turn attacker with fire energy synergy; core to the rotation.
  • Victini:Lightweight Basic that provides an attack option on turns Cinderace cannot swing.
  • Iron Valiant:Flex attacker that covers non-fire matchups and diversifies the bench threat.

Top Tournament Deck Lists

#2 — slepytime

The Breakfast Club Night Time BASH · 9W-2L

20 cards

Pokemon (8)

Cinderace

Cinderace

2
Iron Moth

Iron Moth

2
Iron Valiant

Iron Valiant

Scorbunny

Scorbunny

2
Victini

Victini

Trainers (12)

Copycat

Copycat

2
Cyrus

Cyrus

Flame Patch

Flame Patch

2
Poké Ball

Poké Ball

2
Professor’s Research

Professor’s Research

2
Rare Candy

Rare Candy

2
Sabrina

Sabrina

#6 — Voltrax

Pocket Lagoon No EX (FA Choice Prize) · 5W-2L-1T

20 cards

Pokemon (7)

Castform Sunny Form

Castform Sunny Form

2
Chi-Yu

Chi-Yu

Cinderace

Cinderace

2
Scorbunny

Scorbunny

2

Trainers (13)

Bounded Field

Bounded Field

Copycat

Copycat

Cyrus

Cyrus

Flame Patch

Flame Patch

2
Mesagoza

Mesagoza

Poké Ball

Poké Ball

2
Professor’s Research

Professor’s Research

2
Rare Candy

Rare Candy

2
Sabrina

Sabrina

#22 — ilhamm

Weekly#2-17|$100 forSeries|Noex/Monotype/Singleton · 1W-4L

20 cards

Pokemon (7)

Cinderace

Cinderace

Magby

Magby

Ponyta

Ponyta

Raboot

Raboot

Rapidash

Rapidash

Scorbunny

Scorbunny

Turtonator

Turtonator

Trainers (13)

Copycat

Copycat

Cyrus

Cyrus

Flame Patch

Flame Patch

Giant Cape

Giant Cape

Leaf

Leaf

Poké Ball

Poké Ball

Potion

Potion

Professor’s Research

Professor’s Research

Rare Candy

Rare Candy

Red Card

Red Card

Rocky Helmet

Rocky Helmet

Sabrina

Sabrina

X Speed

X Speed

Matchups

Threats — Weak Against

Suicune ex Deck

water · 43% WR

T2

Alolan Ninetales ex Deck

water · 43% WR

T3

Mega Slowbro ex Deck

water · 40% WR

T3

Vaporeon ex Deck

water · 40% WR

T3

Inteleon Deck

water · 44% WR

T3

Greninja Deck

water · 42% WR

T3

Favorable — Strong Against

Mega Sceptile ex Deck

grass · 43% WR

T2

Mega Scizor ex Deck

metal · 41% WR

T3

Meowscarada ex Deck

grass · 44% WR

T3

Mega Steelix ex Deck

metal · 42% WR

T3

Decidueye ex Deck

grass · 40% WR

T3

Mega Venusaur ex Deck

grass · 43% WR

T3

Based on type weakness analysis of core cards. View full matchup matrix →

Pokemon in this Deck

Cinderace