Magmortar Deck

0.0% of the meta · Updated September 14, 2026

Tier 3
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Magmortar

Signature card

Magmortar

Rare

44.7% win rate0.0% meta share2 core cards

Strengths

  • Smoke Bomb's coin-flip denial can completely blank the opponent's attack, effectively winning the turn on both offense and defense.
  • 74-75% win rates against Charizard, Tyrantrum, and Porygon-Z decks show strong performance against slower evolution-based opponents.
  • Electabuzz and Electivire in the same list give an alternate energy-type attacker, complicating the opponent's defensive planning.

Weaknesses

  • Smoke Bomb disruption is coin-flip dependent; a heads streak for the opponent nullifies the entire strategy.Consistency
  • Stage 1 evolution requires Magmar on bench before Magmortar can attack; early Magmar knockouts strand the deck.Tempo
  • 25% win rate against Chandelure and Teal Mask Ogerpon ex signals hard matchup losses where 70 damage is insufficient.Matchup

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Est. 206 packs to collect all core cardsdetails
MagmortarRare
180 pks
MagmortarUncommon
26 pks

Key Moves & Abilities

Smoke Bomb(Magmortar)
70
During your opponent's next turn, if the Defending Pokémon tries to use an attack, your opponent flips a coin. If tails, that attack doesn't happen.
Smoke Bomb(Magmortar)
70
During your opponent's next turn, if the Defending Pokémon tries to use an attack, your opponent flips a coin. If tails, that attack doesn't happen.

Strategy Guide

Auto-generated

Magmortar wins by attacking with Smoke Bomb each turn, dealing 70 damage while imposing a coin-flip tax that can completely negate the opponent's next attack. The deck aims to outlast opponents through attack disruption rather than raw damage.

Open with Magby and use Poké Ball to find Magmar, then rely on Professor's Research and Copycat to draw into Magmortar through natural evolution. The Electabuzz and Electivire package provides a parallel attacker option that runs on a different energy type via Elemental Switch. Once Magmortar is active, attack every turn with Smoke Bomb — the 70 damage chips the opponent down while the tails clause on the disruption effect can blank an attack entirely. Cyrus and Sabrina provide disruption and targeting tools to keep the pressure aligned.

Damage Math

140 HP Stage 2

Smoke Bomb 70 dmg x2 = 140

Two Smoke Bomb hits KO a 140 HP target if opponent's attacks are not blanked; disruption may extend this to 3+ turns

How to Play

Sustain Attack Disruption Over Multiple Turns

Use Smoke Bomb consecutively once Magmortar is active. Each turn you attack applies a new coin-flip tax to the opponent's next action. Even a 50% blank rate on their attacks dramatically shifts the damage race in your favor. Training Area and May help refuel to keep Magmortar attacking without pausing.

Key cardsMagmortarTraining AreaMay

Run Electivire as a Surprise Secondary Threat

Electabuzz and Electivire on the bench threaten a second attacker on a different energy type. Elemental Switch allows energy repositioning between your fire and lightning attackers. Opponents who commit resources to countering Magmortar can find themselves unprepared for a fully charged Electivire stepping in.

Key cardsElectivireElectabuzzElemental Switch

How to Beat This Deck

Consistently Win the Smoke Bomb Coin Flip

Magmortar's disruption relies on flipping tails against the opponent. Statistically, the opponent will flip heads roughly half the time and attack normally. Decks with high burst damage can absorb a tails blank occasionally and still reach their KO threshold faster than Magmortar's 70-per-turn output allows.

Target Magmar Before Evolution

Magmar is the only path to Magmortar and sits on the bench for at least one turn. Bench damage or Sabrina-style forced-active plays that expose Magmar to a KO cut off the primary attacker before it can threaten Smoke Bomb. A stalled evolution line reduces the deck to Electivire, which the opponent can prepare for.

Apply Type Pressure with Water Attackers

Fire-type Pokemon are typically water-weak. Bringing water attackers means reaching Magmortar's 120 HP threshold with fewer hits, bypassing the attrition advantage the disruption effect is designed to create. Two water-effective hits that OHKO Magmortar deny it the multi-turn Smoke Bomb sequence entirely.

Common Substitutions

Secondary attacker

  • Electivire:Alternate lightning attacker that forces opponents to account for a second energy type.

Draw support

  • Copycat:Flexible hand refill that pairs with Professor's Research to find evolution pieces.
  • May:Supplemental draw tool in the top build.

Pokemon in this Deck