0.2% of the meta · Updated July 25, 2026

Signature card
Celebi ex
Immersive
#9 — Spinvy
Lagoon Serenity Format (FA Choice Prize) · 5W-1L-1T
#52 — DGS | Kong
PMPT #25 - MEGA SHINE!!! | $200 USD · 7W-3L
#9 — DS| Dexter Morgan
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Flip a coin for each Energy attached to this Pokémon. This attack does 50 damage for each heads.
Celebi ex wins by stacking energy with Serperior's Jungle Totem support and then hitting massive damage with Powerful Bloom's coin flips, threatening a one-shot KO against any target. The win condition relies on having as many energy attached as possible when you flip.
Open with Snivy via Poké Ball and bench Celebi ex early to start attaching grass energy from the Energy Zone. Use Rare Candy to evolve Snivy into Serperior through draw from Professor's Research and Copycat. Mid-game, Serperior's Jungle Totem ability makes each attached grass energy count double, letting Celebi ex reach higher flip thresholds sooner. Stack Leaf Cape on Celebi ex to increase its effective HP and keep it in play longer. When Celebi ex has multiple energy attached, Powerful Bloom at 2 energy averages two 50-damage flips, and at 3 or more energy the odds shift heavily toward a knock out. Sabrina and Erika manage tempo while you accumulate energy for a decisive Powerful Bloom.
Any Pokémon
Powerful Bloom 50 per heads flip; base 2 flips at [Grass,Colorless] minimum = up to 100 dmg; each additional energy adds 1 more flip at 50
With 2 energy attached (minimum cost) you flip 2 times, averaging 50 damage; with 3 energy you flip 3 times, averaging 75 damage; variance is high — 0 heads is always possible
Every extra energy on Celebi ex adds one more coin flip to Powerful Bloom. Serperior's Jungle Totem makes each attached grass energy count as 2, allowing Celebi ex to fire off more flips sooner. Erika and Starting Plains help maintain momentum. The target is 3 or more energy before attacking; at that threshold, the flip odds favor dealing 100 or more damage each turn.
Equip Leaf Cape as soon as Celebi ex enters the Active spot. The extra durability keeps it alive through opposing attacks, preserving the energy stack built up over prior turns. Copycat and Professor's Research dig for Leaf Cape in the opening hand. A healed, armored Celebi ex can flip for enormous damage multiple turns in a row.
Celebi ex at 1-2 energy averages modest damage and is worth 2 points when knocked out. Rush it down before Serperior is in play. Palkia ex can two-hit Celebi ex regardless of Leaf Cape, securing the 2 points and removing the entire threat. Early aggression denies the flip-volume the deck needs.
Serperior is a Stage 2 that can only be found through draw. Target Snivy on the bench before it evolves via Sabrina or bench damage spread. Without Serperior's Jungle Totem, each energy provides only single value and Celebi ex takes longer to reach the multi-flip thresholds needed to close out the game.
Against Hydreigon's damage reduction or high-HP attackers that survive a volley of flips, even maximum Powerful Bloom outputs may not reach KO. Force Celebi ex to attack repeatedly into a target that will not fall, draining the energy advantage across multiple wasted turns. Every wasted turn is critical.
Jungle Totem support / bench support
Damage buffer
Threats — Weak Against
Based on type weakness analysis of core cards. View full matchup matrix →