Weavile ex Deck

0.0% of the meta · Updated September 8, 2026

Tier 3
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Weavile ex

Signature card

Weavile ex

Shiny Super Rare

44.1% win rate0.0% meta share1 core cards

Strengths

  • 70 damage off one darkness energy is among the highest single-energy damage outputs for a Stage 1 in the format.
  • Rocky Helmet chip damage self-activates Scratching Nails bonus every time the opponent attacks into Weavile ex.
  • Weavile ex can retreat cheaply at cost 1, letting you swap it in and out to manage health and maintain the damage condition.

Weaknesses

  • Weavile ex is an ex; losing it gives the opponent 2 points and puts them at or near the 3-point finish line.ex KO
  • Without prior damage already on the opponent's Active, Scratching Nails falls to a weak 30 damage for one energy.Consistency
  • Fighting-type decks and Ghost decks that avoid taking chip damage deny the 40-damage bonus entirely.Matchup

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Est. 301 packs to collect all core cardsdetails
Weavile exDouble Rare
301 pks

Key Moves & Abilities

Strategy Guide

Auto-generated

Weavile ex is a darkness-type Stage 1 ex that deals 70 damage with Scratching Nails when the opponent's Active Pokemon already has damage on it. The win condition is pre-damaging targets with chip tools or Darkrai ex, then swapping in Weavile ex to score KOs that would normally require far more energy.

Open by benching Sneasel with Poké Ball and attaching a darkness energy immediately. Use Professor's Research and Copycat to draw into Weavile ex and Darkrai ex. Rocky Helmet and chip-damage sources apply prior damage to the opponent's Active Pokemon before Weavile ex attacks, activating the Scratching Nails 40-damage bonus. Dawn supports energy transfer between benched and Active Pokemon, and Guzma forces an opponent's damaged benched target into the Active Spot so Weavile ex can clean it up for a 2-point score. Red and Repel add further disruption to hold off counters while you execute the combo.

Damage Math

Opponent Active Pokemon with any prior damage

Scratching Nails base 30 + damage-present bonus 40 = 70

Rocky Helmet or Darkrai ex passive damage counts as prior damage; ensure the condition is met before attacking

How to Play

Pre-Damage Targets Before Weavile ex Attacks

Scratching Nails deals 70 only when the target already has damage. Play Rocky Helmet before the opponent attacks into you, ensuring every contact applies chip damage. Use Darkrai ex to add pressure passively. Once a target is nicked, bring Weavile ex active to capitalize on the 70-damage output with one energy.

Key cardsWeavile exDarkrai exRocky Helmet

Use Guzma and Repel to Pull Damaged Targets

Opponents will bench damaged Pokemon to avoid the Scratching Nails bonus. Guzma forces one of your opponent's benched Pokemon — ideally a damaged one — into the Active Spot, letting Weavile ex immediately score a KO. Repel prevents pivot switching on the opponent's side after you've invested energy in the setup.

Key cardsGuzmaRepelWeavile exDawn

How to Beat This Deck

Avoid Putting Damage on Your Active Pokemon

Scratching Nails is a conditional attack. If you never let Weavile ex's target accumulate damage — by keeping healthy Pokemon active and healing chip damage immediately — Weavile ex is stuck at 30 damage per turn. Pokémon Center Lady or healing items deployed every turn negate the bonus entirely.

CountersHoundstone

Target Weavile ex for the 2-Point Swing

Weavile ex has only 140 HP. Greninja ex is a water-type ex that can apply consistent pressure and score 2 points on a Weavile ex KO. Given that 3 points wins the game, scoring 2 from one Weavile ex KO followed by any 1-point KO closes the game in two turns.

CountersGreninja ex

Use Non-Contact Attackers to Deny Rocky Helmet

Rocky Helmet triggers only when the opponent's Pokemon attacks Weavile ex through direct contact. Attackers with bench-snipe or passive spread effects apply damage without triggering Rocky Helmet, denying Weavile ex the self-chip it needs to activate Scratching Nails on the following turn.

CountersGourgeist

Common Substitutions

Energy transfer and acceleration

  • Dawn:Moves energy from a benched Pokemon to the Active Spot, letting Weavile ex attack a turn earlier.

Board disruption

  • Cyrus:Discards opponent cards to reduce their ability to pivot away from damaged targets.
  • Guzma:Forces a damaged benched Pokemon active, enabling an immediate Scratching Nails KO.

Pokemon in this Deck