0.1% of the meta · Updated June 10, 2026
Win Rate
42.4%
Meta Share
0.1%
Core Cards
1
560
estimated packs to collect all core cards
Estimates based on pull rates. Actual results may vary.
If you have fewer Pokémon in play than your opponent, this attack does 80 more damage.
Tyrantrum is a fighting-type Stage 2 attacker whose Tyrannical Fang deals 100 base damage but scales to 180 when you control fewer Pokemon in play than your opponent. The win condition is deliberately keeping your board lean to trigger the bonus damage and one-shot key targets.
Open with Jaw Fossil as your starting active to protect Tyrunt on the bench, using Professor's Research and Copycat to draw into the evolution. Tyrunt evolves into Tyrantrum and your goal is to minimize your own bench count while your opponent inevitably fills theirs. Once Tyrantrum is active with three fighting energy, Tyrannical Fang at 180 damage cuts through virtually any non-Mega attacker in one hit. Miltank provides a chip-resistant pivot option, and trainer disruption from Cyrus and Red Card can manipulate opponent hand and board state to extend Tyrantrum's attacking window.
Opponent with 2+ benched Pokemon when you have fewer total
Tyrannical Fang base 100 + fewer-Pokemon bonus 80 = 180
The bonus requires you to have strictly fewer Pokemon in play; keeping your bench thin is mandatory
The moment you field more Pokemon than your opponent, the bonus 80 damage vanishes. Run only Tyrunt, Tyrantrum, and Miltank in play and resist filling bench slots. Use Jaw Fossil as a temporary placeholder that lets you safely evolve Tyrunt without permanently expanding your Pokemon count.
Whitney forces opponent to shuffle in their hand, resetting any setup they built. Cyrus discards opponent cards to slow their counter-response. Red Card and Sabrina let you manipulate which of their Pokemon is active, ensuring Tyrantrum attacks the highest-value target each turn and maintains point-scoring efficiency.
If you play a similarly minimal bench, Tyrantrum loses the fewer-Pokemon condition and falls to 100 base damage. At that output it struggles to one-shot standard attackers. A deck with only 1-2 bench Pokemon at all times can mirror the condition and reduce Tyrantrum to a slow, costly attacker.
Tyrantrum's fighting type is weak to psychic. Lunala ex and Indeedee ex exploit that weakness, dealing super-effective damage. Because Tyrantrum takes bonus psychic damage, even a partially charged psychic attacker may threaten a one-shot before Tyrantrum can respond.
Tyrannical Fang costs three fighting energy. Any energy removal or disruption that strips even one energy off Tyrantrum leaves it unable to attack for a full turn. Forcing Tyrantrum to re-build energy while your own attacker swings freely can flip the point race before it recovers.
Evolution search and acceleration
Healing and damage reduction
#4 — Alana
Lagoon Serenity Format (OAK & Copycat FA Prize) · 6W-2L-1T
#8 — ZynerC
Weekly#2-12|$100 forSeries|Noex/Monotype/Singleton · 3W-2L
#8 — TBC || Russ
TBC NO BAN NO EX Pop Up $5 · 5W-2L-1T
Threats — Weak Against
Based on type weakness analysis of core cards. View full matchup matrix →