0.0% of the meta · Updated July 25, 2026

Signature card
Mega Camerupt ex
Special Art Rare
#16 — Rorik58
Lagoon Serenity Format (FA or Shiny Choice Prize) · 4W-3L
#25 — chnkynnja
Lagoon Serenity Format (FA, RR or Shiny Choice) · 3W-3L
#25 — PYH
Lagoon Serenity Format (FA Choice Prize) · 2W-2L
Mega Camerupt ex wins by charging up four energy and firing Volcanic Kaboom for 160 damage to a randomly chosen opposing Pokemon. The deck aims to land enough random hits to score 3 points before the opponent overcomes the energy ramp.
You open by benching Numel and using Poké Ball to find a second copy, then attach Fire energy and use Flame Patch to accelerate energy onto Mega Camerupt ex. May helps find key resources early and Moltres ex provides an alternate attacker if needed. Once Mega Camerupt ex is fully charged with four energy, Volcanic Kaboom fires for 160 to a randomly selected opposing Pokemon. Pokémon Center Lady mitigates the damage your attacker takes while sitting in the active slot, and Heavy Helmet discourages opposing attackers from targeting you.
Random opposing Pokemon
Volcanic Kaboom: 160 damage to randomly chosen target
160 damage is enough to one-shot most non-Mega ex Pokemon; the random targeting is the primary risk
Flame Patch is your primary acceleration tool. Attach manually each turn while using Flame Patch to stack extra Fire energy onto Mega Camerupt ex. Aim to reach four energy in three to four turns. May helps find Flame Patch or other critical resources in your early draws, shortening the ramp window significantly.
Magby can absorb early hits while Mega Camerupt ex powers up on the bench. Placing a Basic attacker active stalls the opponent's scoring for at least one turn, giving you the extra attachment you need. Pokémon Center Lady extends Mega Camerupt ex's longevity once it becomes active.
Volcanic Kaboom cannot choose its target. If you bench only one Pokemon and keep your main attacker active, the 50/50 randomness favors you. Reducing your bench to a single Pokemon means a 50% chance the hit lands on your active, which is likely already damaged, rather than your fresh benched attacker.
Mega Camerupt ex needs four energy before it fires. Fast-attacking decks that deal damage on turns two and three deny the ramp window. Knock out Numel or the active staller to score points early, forcing the opponent to restart their energy build while you approach 3 points first.
Mega Camerupt ex is a Fire type with a retreat cost of 4, making it immobile and vulnerable to type advantage. Water-type attackers that can deal significant damage force Camerupt out faster than it can accumulate points. The deck's matchup data confirms Mega Slowbro ex at only 25% win rate for Camerupt.
Secondary attacker / bench staller
Draw and search support
Threats — Weak Against
Based on type weakness analysis of core cards. View full matchup matrix →